Fixed some of the following:
- The JS doesn’t break down anymore after the game is over (the grid just becomes a bunch of static images but you can still see hints and drag your chatbox around, etc…).
- I keep rewriting the how-to-play part (you do read manuals, do you?) to make it super-easy to get started with the game. But of course, it’s normal that at first the game will always seem a bit complex, no escaping that. That’s of course an inevitable consequence of the rich, deeply layered gameplay (ahem).
- To make testing easier I put in some cheat codes
- You cannot launch unlimited nuke attacks in one turn anymore. Thanks to player Kung Fu Viking for reporting that, even though I can imagine it was good fun beating me with it. Maybe I should enable that through a cheat code also?
Oh, since everybody kept asking where the ‘dice’ are in the game (and rightheously so), I changed the name once and for all to… [drumroll]… Tinker Tanks! I figured now is the time since nobody plays to game yet so I won’t lose any ‘brand awareness’ - I didn’t have any to begin with. Also, Tinker Tanks is a cool name because it is short, sounds a bit cute and has the word ‘tanks’ in it. What do you think?
Other candidates were nuke attack, nuke wars, blitzkrieg battle, etc… But most of those domain names are taken by stupid search-engine cheating sites. (i.e. nothing but ’sponsored links’ on them)
But I sense your curiosity, dear reader. Indeed, where did the dice in the original name come from?
Well, it’s because I first saw this site as part of my Dice Commerce startup e-commerce company (stopped that now btw), so I thought I’d give it a ‘branded name’. Now, where’s the dice in an e-commerce package I hear you say.
Tough audience, eh?
Well, my e-commerce package was called Dice Commerce because I first started writing it in the context of my former company that was all about quantitative risk analysis, i.e. the mathematical modeling of insecurities in business/government decisions. And they also featured dice quite prominently in the logo and marketing materials. And in this context dice do make sense.
There you go.